opengl draw house using glut c++

First, you need to include the necessary header files for OpenGL and GLUT.

Then, you should set up the window and the viewing transformation.

Next, you have to define the vertices for the house using glBegin(GL_POLYGON) and glEnd().

After that, you need to specify the vertices for the roof and the walls of the house.

Following that, you should set the color for the house using glColor3f().

Then, you must define the vertices for the door and the windows using glBegin(GL_POLYGON) and glEnd().

Next, you have to specify the color for the door and the windows using glColor3f().

After that, you should call glutSwapBuffers() to display the rendered image.

Finally, you need to handle the window resizing and keyboard events using the respective callback functions.